Ordinary controls in the duel
A twenty-second run replays ordinary TERRA mouse and key inputs against autonomous BLAZE. This is recorded-control gameplay, not a person playing through the GUI or the keyframed reference fight. The approved mineral orbs are now in gameplay, with warmer stone and deeper red from adjusted scene lighting.
The lighting changes preserve the same physical encounter. Final state and all twenty sampled state hashes match the run before relighting; consequences, AI decisions, native costs and bounds are unchanged. Fourteen actions are admitted. Two actual Clean actions each return 167 Glow, with final Glow of 358 for TERRA and 402 for BLAZE.
The overhead view, strong face shadows, slab obstruction and weak impact feedback still interrupt the action. The 17.95-second frame shows slab and shadow occlusion, not a successful counter. Motion and frame reviews still reject the full twenty-second film, which remains private.
Approved appearances, unchanged physical encounter


